Hello,
After my lighting on Morigesh, I saw this free character who reminds me Anduin Lothar from Warcraft. So I decided to take inspiration from Blizzard cinematic to do a lighting study. This is a short project done on Unreal Engine with the free "Greystone" character from Paragon, on the Epic Games maketplace. Background is done in Maya, and I used Quixel for the texturing.
The grading is done in Unreal Engine with the PostProcessVolume.
I did a little compositing pass on photoshop to polish a bit the hairs and the inside mouth.
If you want to see a little breakdown + my lighting setup you can find it here.
https://www.artstation.com/romainbrodelle/blog/PV7a/ue4-greystone-little-breakdown
Hope you'll like it !